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When you put the sprites together, try to line them up. Also, when you make a sprite animation, be sure you have all the sprites, so that the sprite doesn't dissapear every 2 steps. And also, try using static text rather than input text boxes, it's better that way. And finally, try using butttons to drive the dialogue rather than your own timing. Other than the above mention points try using a frame rate of 24+ and if you are running at 24+ then try smoothing out and speeding up some of the animations. One of them is when Chrono jumps down the stairs, he jumps too slow, speed it up. I hope this helps. At least it's sprites and not stick figures.